Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id MULTIPASSOBJECT_REFLECTION_LAYERS in Zmultipass

Note that this is not the actual code from the Zmultipass file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Zmultipass.res)


LONG  MULTIPASSOBJECT_REFLECTION_LAYERS
{
ANIM  OFF;                          
    CYCLE 
    {         MULTIPASSOBJECT_REFLECTION_LAYERS_NONE; 
        MULTIPASSOBJECT_REFLECTION_LAYERS_ALL; 
        MULTIPASSOBJECT_REFLECTION_LAYERS_SELECTED; 
    }
}
            

Header File Code (Zmultipass.h)

#ifndef ZMULTIPASS_H__
#define ZMULTIPASS_H__
enum
{
  MULTIPASSOBJECT_REFLECTION_LAYERS = 1000,  //First ID should start at 1000
    MULTIPASSOBJECT_REFLECTION_LAYERS_NONE = 1,
    MULTIPASSOBJECT_REFLECTION_LAYERS_ALL = 2,
    MULTIPASSOBJECT_REFLECTION_LAYERS_SELECTED = 3,
};
#endif	// ZMULTIPASS_H__

String File Code (Zmultipass.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  MULTIPASSOBJECT_REFLECTION_LAYERS    "SeparateLayers";
    MULTIPASSOBJECT_REFLECTION_LAYERS_NONE    "None";
    MULTIPASSOBJECT_REFLECTION_LAYERS_ALL    "All";
    MULTIPASSOBJECT_REFLECTION_LAYERS_SELECTED    "Selected";
}