Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID TEXTURETAG_PROJECTIONDISPLAY
Element Information
Sample Code
Example code for the id TEXTURETAG_PROJECTIONDISPLAY in Ttexture
Note that this is not the actual code from the Ttexture file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ttexture.res)
LONG TEXTURETAG_PROJECTIONDISPLAY { FIT_H ; CYCLE { TEXTURETAG_PROJECTIONDISPLAY_NONE; TEXTURETAG_PROJECTIONDISPLAY_GRID; TEXTURETAG_PROJECTIONDISPLAY_SOLID; } }
Header File Code (Ttexture.h)
#ifndef TTEXTURE_H__ #define TTEXTURE_H__ enum { TEXTURETAG_PROJECTIONDISPLAY = 1000, //First ID should start at 1000 TEXTURETAG_PROJECTIONDISPLAY_NONE = 1, TEXTURETAG_PROJECTIONDISPLAY_GRID = 2, TEXTURETAG_PROJECTIONDISPLAY_SOLID = 3, }; #endif // TTEXTURE_H__
String File Code (Ttexture.str)
// C4D-StringResource // Identifier Text STRINGTABLE { TEXTURETAG_PROJECTIONDISPLAY "ProjectionDisplay"; TEXTURETAG_PROJECTIONDISPLAY_NONE "Simple"; TEXTURETAG_PROJECTIONDISPLAY_GRID "Grid"; TEXTURETAG_PROJECTIONDISPLAY_SOLID "Solid"; }