Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS
Element Information
Sample Code
Example code for the id ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS in Ocharacterbase
Note that this is not the actual code from the Ocharacterbase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocharacterbase.res)
LONG ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS { ANIM OFF; HIDDEN ; CYCLE { ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD; } }
Header File Code (Ocharacterbase.h)
#ifndef OCHARACTERBASE_H__ #define OCHARACTERBASE_H__ enum { ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS = 1000, //First ID should start at 1000 ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT = 1, ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE = 2, ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES = 3, ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK = 4, ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX = 5, ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD = 6, }; #endif // OCHARACTERBASE_H__
String File Code (Ocharacterbase.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS "Bones"; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT "Default"; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE "Hidden"; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES "Line"; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK "Stick"; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX "Box"; ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD "Standard"; }