Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_JIGGLE_OBJECT_CACHE_COMPRESSED
Element Information
Sample Code
Example code for the id ID_CA_JIGGLE_OBJECT_CACHE_COMPRESSED in Ocajiggle
Note that this is not the actual code from the Ocajiggle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocajiggle.res)
BOOL ID_CA_JIGGLE_OBJECT_CACHE_COMPRESSED { SCALE_H ; ANIM OFF; }
Header File Code (Ocajiggle.h)
#ifndef OCAJIGGLE_H__ #define OCAJIGGLE_H__ enum { ID_CA_JIGGLE_OBJECT_CACHE_COMPRESSED = 1000, //First ID should start at 1000 }; #endif // OCAJIGGLE_H__
String File Code (Ocajiggle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_JIGGLE_OBJECT_CACHE_COMPRESSED "Compress"; }