Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CLUSTER_FALLOFF
Element Information
Sample Code
Example code for the id ID_CA_CLUSTER_FALLOFF in Ocacluster
Note that this is not the actual code from the Ocacluster file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocacluster.res)
LONG ID_CA_CLUSTER_FALLOFF { SCALE_H ; CYCLE { ID_CA_CLUSTER_FALLOFF_SIMPLE; ID_CA_CLUSTER_FALLOFF_LINEAR; ID_CA_CLUSTER_FALLOFF_DOME; ID_CA_CLUSTER_FALLOFF_BELL; ID_CA_CLUSTER_FALLOFF_CIRCLE; ID_CA_CLUSTER_FALLOFF_NEEDLE; ID_CA_CLUSTER_FALLOFF_SPLINE; } }
Header File Code (Ocacluster.h)
#ifndef OCACLUSTER_H__ #define OCACLUSTER_H__ enum { ID_CA_CLUSTER_FALLOFF = 1000, //First ID should start at 1000 ID_CA_CLUSTER_FALLOFF_SIMPLE = 1, ID_CA_CLUSTER_FALLOFF_LINEAR = 2, ID_CA_CLUSTER_FALLOFF_DOME = 3, ID_CA_CLUSTER_FALLOFF_BELL = 4, ID_CA_CLUSTER_FALLOFF_CIRCLE = 5, ID_CA_CLUSTER_FALLOFF_NEEDLE = 6, ID_CA_CLUSTER_FALLOFF_SPLINE = 7, }; #endif // OCACLUSTER_H__
String File Code (Ocacluster.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_CLUSTER_FALLOFF "Type"; ID_CA_CLUSTER_FALLOFF_SIMPLE "Hardness"; ID_CA_CLUSTER_FALLOFF_LINEAR "Linear"; ID_CA_CLUSTER_FALLOFF_DOME "Dome"; ID_CA_CLUSTER_FALLOFF_BELL "Bell"; ID_CA_CLUSTER_FALLOFF_CIRCLE "Circle"; ID_CA_CLUSTER_FALLOFF_NEEDLE "Needle"; ID_CA_CLUSTER_FALLOFF_SPLINE "Curve"; }