Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FBXEXPORT_MATERIALS in Ffbxexport

Note that this is not the actual code from the Ffbxexport file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ffbxexport.res)


LONG  FBXEXPORT_MATERIALS
{
DEFAULT  FBXEXPORT_MATERIALS_PHONGLAMBERT;                          
    CYCLE 
    {         FBXEXPORT_MATERIALS_OFF; 
        FBXEXPORT_MATERIALS_PHONGLAMBERT; 
    }
}
            

Header File Code (Ffbxexport.h)

#ifndef FFBXEXPORT_H__
#define FFBXEXPORT_H__
enum
{
  FBXEXPORT_MATERIALS = 1000,  //First ID should start at 1000
    FBXEXPORT_MATERIALS_OFF = 1,
    FBXEXPORT_MATERIALS_PHONGLAMBERT = 2,
};
#endif	// FFBXEXPORT_H__

String File Code (Ffbxexport.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FBXEXPORT_MATERIALS    "Material";
    FBXEXPORT_MATERIALS_OFF    "None";
    FBXEXPORT_MATERIALS_PHONGLAMBERT    "Phong/Lambert";
}